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Shoot The Rocks: tips and tricks for dealing with black holes in my version of Asteroids

There are a few things about the modern variant of Shoot The Rocks that aren’t really reflective of the original arcade games on which it’s based.

Shoot The Rocks is perhaps most similar to Asteroids Deluxe, which is a fairly basic evolution of the original Asteroids. We still don’t have the satellites in Shoot The Rocks yet: I do intend to add them, it’s just a case of finding the time.

The greater use of colour is reminiscent of Space Duel, and the (soon to be implemented) availability of power-ups is somewhat reminiscent of Blasteroids - although my power-ups are very much focussed on fairly simple weapons upgrades only.

I suppose I do like to think that Shoot The Rocks has its own character though, particularly when the modern variant is played. The graphics, whilst similar and very much tipping a hat to the original vector games, are different from the original, as are the game dynamics and some of the features.

For example, something that doesn’t appear in any of the arcade games or their ports, as far as I’m aware, are black holes.

A black hole - admittedly more of a blue hole - shown near the player's ship during a game of Shoot The Rocks. Note the asteroids in close proximity
Note the black hole (yes, admittedly it's blue, but I felt like it needed to be visible to keep the game fair!) below the player's ship. Note also that it's drawn a number of asteroids towards it. It took me several attempts to get this screenshot as my ship kept getting destroyed by asteroids that were being sucked in towards the black hole (see tips below).

These are very much based on the star that appeared in the grandsire of all shooters, Spacewar!, in that they implement a gravity well that influences the movement of all other objects in the game.

They add another dimension to the game, which you can either use to your advantage, or which can be your undoing, depending upon how you deal with them.

So here are some tips and tricks:

Hopefully these tips will help you effectively take advantage of the presence of black holes, without falling foul of their dangers.
Play Shoot The Rocks now to try them out.

Filed Under

Category:Game Dev

Tags:games · arcade games · shooters · space shooters · shmups · asteroids · shoot the rocks · atari · physics · game mechanics · fun · javascript · gravity · black holes

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